Types API¶
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group
Types
Defines
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bool
¶
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false
¶
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true
¶
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CSP_PRIORITIES
¶
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CSP_RX_QUEUE_LENGTH
¶
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CSP_ROUTE_FIFOS
¶
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CSP_RX_QUEUES
¶
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CSP_ID_PRIO_SIZE
¶ Size of bit-fields in CSP header.
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CSP_ID_HOST_SIZE
¶
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CSP_ID_PORT_SIZE
¶
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CSP_ID_FLAGS_SIZE
¶
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CSP_HEADER_BITS
¶
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CSP_HEADER_LENGTH
¶
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CSP_ID_PRIO_MAX
¶ Highest number to be entered in field.
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CSP_ID_HOST_MAX
¶
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CSP_ID_PORT_MAX
¶
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CSP_ID_FLAGS_MAX
¶
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CSP_ID_PRIO_MASK
¶ Identifier field masks.
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CSP_ID_SRC_MASK
¶
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CSP_ID_DST_MASK
¶
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CSP_ID_DPORT_MASK
¶
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CSP_ID_SPORT_MASK
¶
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CSP_ID_FLAGS_MASK
¶
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CSP_ID_CONN_MASK
¶
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CSP_BROADCAST_ADDR
¶ Broadcast address.
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CSP_DEFAULT_ROUTE
¶ Default routing address.
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CSP_FRES1
¶ CSP Flags.
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CSP_FRES2
¶
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CSP_FRES3
¶
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CSP_FFRAG
¶
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CSP_FHMAC
¶
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CSP_FXTEA
¶
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CSP_FRDP
¶
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CSP_FCRC32
¶
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CSP_SO_NONE
¶ CSP Socket options.
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CSP_SO_RDPREQ
¶
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CSP_SO_RDPPROHIB
¶
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CSP_SO_HMACREQ
¶
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CSP_SO_HMACPROHIB
¶
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CSP_SO_XTEAREQ
¶
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CSP_SO_XTEAPROHIB
¶
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CSP_SO_CRC32REQ
¶
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CSP_SO_CRC32PROHIB
¶
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CSP_SO_CONN_LESS
¶
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CSP_O_NONE
¶ CSP Connect options.
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CSP_O_RDP
¶
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CSP_O_NORDP
¶
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CSP_O_HMAC
¶
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CSP_O_NOHMAC
¶
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CSP_O_XTEA
¶
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CSP_O_NOXTEA
¶
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CSP_O_CRC32
¶
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CSP_O_NOCRC32
¶
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CSP_BUFFER_PACKET_OVERHEAD
¶ This define must be equal to the size of the packet overhead in csp_packet_t.
It is used in csp_buffer_get() to check the allocated buffer size against the required buffer size.
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CSP_HOSTNAME_LEN
¶
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CSP_MODEL_LEN
¶
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CSP_REBOOT_MAGIC
¶
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CSP_REBOOT_SHUTDOWN_MAGIC
¶
Typedefs
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typedef int (*
nexthop_t
)(struct csp_iface_s *interface, csp_packet_t *packet, uint32_t timeout)¶
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typedef struct csp_iface_s
csp_iface_t
¶ Interface struct.
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typedef struct csp_conn_s
csp_socket_t
¶ Forward declaration of socket and connection structures.
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typedef struct csp_conn_s
csp_conn_t
¶
Enums
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union
csp_id_t
¶ - #include <csp_types.h>
This union defines a CSP identifier and allows access to the individual fields or the entire identifier.
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struct
csp_packet_t
¶ - #include <csp_types.h>
CSP PACKET STRUCTURE Note: This structure is constructed to fit with all interface frame types in order to have buffer reuse.
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struct
csp_iface_s
¶ - #include <csp_types.h>
Interface struct.
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