Getting Started with KubOS RT and the Kubos SDK

This is intended to be a quick guide to creating a new KubOS RT project using the Kubos SDK.


Install the Kubos SDK

Create an instance of the Kubos Vagrant box

$ vagrant init kubostech/kubos-dev

SSH into your box

$ vagrant ssh

At this point you will have a new terminal prompt inside your kubos-dev box.

Creating your Project

Method 1: Kubos Init

The simplest way to create a new KubOS RT project is by using the Kubos CLI. The kubos init command takes a project name and creates the project files and folders.

Note: Inside of the build system there are several reserved words, which cannot be used as the name of the project. The most common of these are test, source and include.

Note: Yotta, the build system the Kubos CLI is based upon, requires project names to be hyphen-delimited or underscore-delimited. CamelCased project names will cause warnings.

$ kubos init myproject

The init command creates a new directory with the kubos-rt-example included so you can get started right away.

Method 2: Cloning a Project

We have also created several different example Kubos projects which can be used as starting points.

If you would like to use one of our projects, you will need to clone the main repo and then link the necessary files. For example:

$ git clone myproject
$ cd myproject/examples/kubos-spi-example
$ kubos link --all

Note: It is unnecessary to run the kubos init command in this case

Editing the project

Whether you have cloned your Kubos project or created it with the kubos-cli, the default source code entry point is at {project directory}/source/main.c.

There may be additional source files in the {project directory}/source directory, depending on the specific project that you are working with. Each of our example applications have a main.c source file as the entry point of the project.

Choosing a Target

Once you have created a project you will need to select a target. The target defines which hardware your project will run on and how the peripherals are configured.

You can see a list of available projects by running the following command:

$ kubos target --list

For this example we will set the msp430f5529 target:

$ kubos target msp430f5529-gcc

For more information, see our documentation on Selecting a Target

Building and Flashing

Now that the target is set you can begin building. This command will build the current project:

$ kubos build

You should see the Build Succeeded message! You are now ready to load your software on some hardware. Connect your hardware to your computer and run the following flash command:

$ kubos flash

Congratulations! You have just created a basic Kubos project, built it and (hopefully) flashed it onto some hardware.