Installing the Kubos SDK¶
What is the Kubos SDK?¶
The Kubos SDK is a term used to describe the all of the components used that make up a KubOS operating system and the tools used to build this project. The Kubos SDK components are made up of:
- Kubos source modules - the individual components of the operating systems, hardware abstraction layers, and APIs
- Kubos CLI - The command-line tool used to create, configure, build and debug KubOS projects
- Vagrant box - A command-line based VM that contains a “ready to run” kubos development environment
How Does The SDK Work?¶
The Kubos SDK is distributed through a Vagrant box. A Vagrant box (referred to simply as a “box”) is a command-line based virtual machine. This virtual machine contains all of the Kubos source code, compiler toolchains, debugging utilities and miscellaneous tools the Kubos CLI. The box, when started, is already pre-configured with all of the required tools for the CLI you will need. This minimizes the set-up process so you can work on your project rather than setting up tooling.
Vagrant is a command-line based tool that abstracts the virtualization provider into a simple-to-use interface. Vagrant supports a variety of providers (VirtualBox, VmWare, Parallels, etc.) but right now the Kubos SDK only supports VirtualBox.
The Kubos SDK has several hardware requirements, including:
- 64-bit processor with AMD-V or Intel VT-x virtualization support
- Mac OS (10.9 +), Windows Vista SP1 (or more recent), or a mainstream Linux distribution (see the full list of supported host OSes)
- 8 GB RAM
- 10 GB of free HDD space
Vagrant requires a virtualization “provider”. Currently the only provider that Kubos officially supports is VirtualBox.
- Download VirtualBox
- Download the VirtualBox Extension Pack to enable passing USB devices into a virtual machine.
If you’re using Linux as your host operating system you will need to add
yourself to the
vboxusers group with the following command:
sudo usermod -aG vboxusers <username>
You will need to logout and log back in to your host computer, otherwise passing usb devices through to your vagrant development environment will not work correctly.
Create your Kubos SDK Vagrant Box:¶
To create an instance of the SDK box follow these steps:
$ vagrant init kubostech/kubos-dev $ vagrant up
This will create a Vagrantfile in your current directory. Vagrantfiles are important as they contain the configuration details for specific boxes. Additionally, Vagrant environments are dependant on the directory they were created in. To interact with this box in the future you will need to navigate back to this directory.
If the output of
vagrant up mentions there’s a new version of the
kubos-dev box available you can upgrade your box with the following
WARNING: THIS WILL OVERWRITE ALL FILES IN YOUR EXISTING BOX¶
$ vagrant box update
Mounting a Host Directory¶
In the context of these documents, as well as virtual machines in general, the physical “main” computer is referred to as the “host”. The virtual machine inside of the host is referred to as the “guest”.
There is not a supported method of this for Windows hosts at this time, as Windows does not support Linux symlinks. There is an alternate method for editing files on the SDK listed here.
It is strongly recommended that you create your project in a directory on your host that is shared with your box when using a Linux or Mac OS host. By keeping your project on your host it will protect them in the event your box is destroyed or re-built.
To mount a specific directory from your host, open the Vagrantfile located in the directory from the previous step and look for the following lines:
# Share an additional folder to the guest VM. The first argument is # the path on the host to the actual folder. The second argument is # the path on the guest to mount the folder. And the optional third # argument is a set of non-required options. # config.vm.synced_folder "../data", "/vagrant_data"
The default home directory in the Kubos Vagrant boxes is
Uncomment the last line in this block and change the paths to match your host directory and a desired mount point in the box.
The path in the box must be an absolute path
After a volume is mounted into the box all of the data from the host
path will be available at the path specified for the box. In the above
example the host path (
../data) would be exposed at
/vagrant_data inside of the box. This allows you to use the text
editor of your choosing to edit the project files from your host machine
at the host directory path.
If you make changes to the Vagrantfile after the box has been
started you will need to run
vagrant reload for these changes to
take effect in the box.
For more information on mounting volumes see the following guide
Start the Vagrant Box¶
To start the box, run:
$ vagrant up
After the box has started you need to “ssh” into the machine to work with your projects.
$ vagrant ssh
This will start an ssh session in the vagrant box with the Kubos CLI and all of the required dependencies installed.
After a little bit of usage you may want to look at how to upgrade the Kubos SDK