Using Rust with the Kubos SDK

The Kubos SDK Vagrant box comes with support for Rust, Cargo, and several helper tools to integrate C-based Kubos libraries with Rust projects.

Note

All of the following instructions are assumed to be run inside of the Kubos SDK Vagrant environment.

New Project

A new Rust project can be created by running either of the following commands:

Executable project:

cargo new --bin bin_name

Library project:

cargo new lib_name

Cargo will create the project folder and a basic folder structure.

Compiling

To compile the project use the normal Cargo build command:

$ cargo build --target [target]

The resulting binary will be located in {project directory}/target/{target}/debug/{project name}.

This binary can then be transferred to the target OBC for execution.

You may also omit the --target parameter in order to build the project to run directly in your Vagrant image. Use cargo run to trigger execution in this case.

Compiling Projects Which Have C Dependencies

A special Kubos SDK tool has been created for build interoperability between Rust projects and C projects: cargo kubos. This tool allows Rust projects to correctly compile against existing C libraries and also provides cross-compiler compatibility for existing Kubos hardware targets.

Compiling a Rust project is done from within the project’s folder. The command is:

cargo kubos -c build -t [target]

You may also omit the -t parameter in order to build the project to run directly in your Vagrant image. Use cargo kubos -c run to trigger execution in this case.

Cross-compilation Targets

The Kubos SDK provides Rust cross-compilation targets for each of the supported OBCs.

The target name varies depending which command is used to compile the project.

OBC cargo build cargo kubos -c build
Beaglebone Black arm-unknown-linux-gnueabihf kubos-linux-beaglebone-gcc
ISIS-OBC armv5te-unknown-linux-gnueabi kubos-linux-isis-gcc
Pumpkin MBM2 arm-unknown-linux-gnueabihf kubos-linux-pumpkin-mbm2-gcc

Flashing

Note

The addition of Rust to the Kubos SDK is pretty recent and SDK tooling is currently undergoing revision to make the flashing process smoother!

Via Ethernet

Rust project binaries can be transferred to the target OBC via ethernet for targets which have ethernet enabled.

Binaries may be transferred to any location on the target board, however, they should be copied to /home/system/usr/bin if you would like them to be automatically accessible via the system PATH.

Via Serial

Flashing Rust projects over the debug serial connection is done using the Kubos CLI. It is a bit of a process laid out in the following steps:

  1. Make sure the target hardware is attached to your computer via a serial cable.
  2. Cross-compile the Rust project for the desired target.
  3. Navigate to an existing example kubos module like kubos-linux-example.
  4. Run kubos linux -a.
  5. Run kubos -t [target] build using the same target you cross-compiled with.
  6. Run kubos flash $(find `pwd`/rel/path/to/project -name project_name -type f). It is important here that you put the relative path to your rust project after the `pwd`. Another option is kubos flash /absolute/path/to/rust/binary.
  7. Assuming all went well you will now see kubos flash sending your compiled binary over to the target.

If you would like the transferred binary to be accessible from any location in the system, it will then need to be manually transferred to a location the system PATH:

  1. Run minicom kubos from inside of the Vagrant box.
  2. Enter the username kubos and the password Kubos123.
  3. Navigate to the folder /home/system/usr/local/bin.
  4. Run mv {binary-name} ../../bin.

Running on Target

Once transferred, the binary can be started with ./binary-name if you log in to the board and navigate to the specific directory in which the file is located, or without the ./ characters from any location if the file was transferred to a system PATH directory.

Formatting

The rustfmt tool can be used to automatically edit your source code to match the current Rust standards.

To format your code:

  • Install rustfmt:

    $ rustup component add rustfmt-preview
    
  • Navigate to your project folder

  • Run the formatting tool via Cargo:

    $ cargo fmt
    

Important Notes

  • Kubos is currently using the 0.4.2-stable version of rustfmt.
  • Using cargo install rustfmt to install rustfmt will result in the deprecated version being installed, which has slightly different formatting rules. Please use the rustup installation method instead.