Table of Contents
SDK Cheatsheet
This document provides some helpful tips on working with a Kubos project. Some general project development steps include:
- Creating A Project
- Selecting A Target
- Building A Project
- Linking Modules and Targets
- Flashing Your Project
- Debugging Your Project
Creating a Project
Run the kubos init
command followed by the name of your project to bootstrap your Kubos project. This will create a new directory under your current working directory with your project's name and add the source files for a basic Kubos project (kubos-rt-example).
$ kubos init project-name
Note - Inside of the build system there are several reserved words, a project cannot be named any of these words. These are test
, source
, include
, yotta_modules
and yotta_targets
.
The contents of your project directory should look something like this:
$ ls module.json project-name source test
Here is a quick rundown of the files that were generated:
File/folder | Description |
---|---|
project-name | This folder is where header files live |
source | This folder is where source files live |
test | This folder is where test source files live |
module.json | This file is yotta's module description file |
Kubos uses the yotta build/module system, which is where this file structure comes from. You can read more about yotta here.
Selecting a target
Kubos needs to know which target you intend to build for so it can select the proper cross compiler. Kubos currently supports several different targets:
MCU Family | Board |
---|---|
STM32F4 | STM32F407 Discovery Board |
STM32F405 PyBoard | |
STM32F405 NanoAvionics SatBus 3C0 OBC | |
MSP430 | MSP430F5529 Launchpad |
ISIS | ISIS-OBC |
The respective commands to select those targets are as follows.
$ kubos target stm32f407-disco-gcc $ kubos target pyboard-gcc $ kubos target na-satbus-3c0-gcc $ kubos target msp430f5529-gcc $ kubos target kubos-linux-isis-gcc
To see all of the available targets run:
$ kubos target --list
Building a project
To build a KubOS project, all we need to do is run the kubos build
command. The Kubos CLI will read the module.json file, determine what libraries are needed and build them.
Basic build command:
$ kubos build
Build with verbose output:
$ kubos build -- -v
Note: The Kubos CLI commands have their own specific arguments that can be used. There are also global arguments (like --verbose
or -v
) a double hyphen --
separates the command specific arguments from the global arguments
Clean command:
$ kubos clean
To build a project from scratch run kubos clean
to remove all remaining files generated for previous builds followed by kubos build
.
Linking Local Modules and Targets
Kubos comes with all of the latest Kubos modules and targets pre-packaged and pre-linked. If a module or target needs to be modified locally, the CLI comes with the ability to link that local module into the build process.
Linking modules:
- Links are made in two steps - first globally then locally.
- By linking a module globally you are making it available to link into any of your projects. By linking the module locally you are including the linked module in your build.
- To link a module globally:
$ cd .../<module-directory>/ $ kubos link
- To link a module that is already globally linked into a project:
$ cd .../<project-directory>/ $ kubos link <module name>
The next time your project is built it will use your local development module, rather than the packaged version.
Note: To verify where all of your targets are being loaded from kubos list
will show you which modules are linked and which are local to your project
Linking targets:
- Custom or modified targets are linked in a very similar way to modules.
- Links are made in two steps - first globally then locally.
- By linking a target globally you are making it available to link into any of your projects. By linking the target locally you are now able to use the linked target in your build.
- To link a target globally:
$ cd .../<target-directory>/ $ kubos link-target
- To link a target that is already globally linked into a project:
$ cd .../<project-directory>/ $ kubos link-target <target name>
- You may now use the standard target command to select the newly linked target:
$ cd ../<project-directory>/ $ kubos target <target name>
The next time your project is built it will use your local development target, rather than the packaged version.
Note: Running kubos target
will show you whether you are using a local or a linked copy of a target
Flashing your project
Flashing your project using the kubos tool is a relatively straightforward process:
- Ensure that your board is plugged into your computer. Running the following command will list all of the available devices in your Kubos SDK box.
$ lsusb
- Run the flash command
$ kubos flash
Note: If your current user does not have read/write permission to your hardware device you may need to run this command as root
$ sudo kubos flash
Debugging your project
A gdb server must be started to allow your gdb instance to connect and debug directly on your hardware device. After building your project with kubos build
the kubos-cli can start a gdb server and gdb instance for you.
Start a gdb server and instance: Note: this may need to run as root depending on your USB device permissions
$ kubos debug
If the debug command is successful you will be prompted with a gdb instance attached to your device and ready to debug!