xQueueReceiveFromISR

queue. More...

queue.

h

BaseType_t xQueueReceiveFromISR(
                                   QueueHandle_t    xQueue,
                                   void *pvBuffer,
                                   BaseType_t *pxTaskWoken
                               );
  

Receive an item from a queue. It is safe to use this function from within an interrupt service routine.

Parameters
xQueueThe handle to the queue from which the item is to be received.
pvBufferPointer to the buffer into which the received item will be copied.
pxTaskWokenA task may be blocked waiting for space to become available on the queue. If xQueueReceiveFromISR causes such a task to unblock *pxTaskWoken will get set to pdTRUE, otherwise *pxTaskWoken will remain unchanged.
Returns
pdTRUE if an item was successfully received from the queue, otherwise pdFALSE.

Example usage:

QueueHandle_t xQueue;
// Function to create a queue and post some values.
void vAFunction( void *pvParameters )
{
char cValueToPost;
const TickType_t xTicksToWait = ( TickType_t )0xff;
   // Create a queue capable of containing 10 characters.
   xQueue = xQueueCreate( 10, sizeof( char ) );
   if( xQueue == 0 )
   {
    // Failed to create the queue.
   }
   // ...
   // Post some characters that will be used within an ISR.  If the queue
   // is full then this task will block for xTicksToWait ticks.
   cValueToPost = 'a';
   xQueueSend( xQueue, ( void * ) &cValueToPost, xTicksToWait );
   cValueToPost = 'b';
   xQueueSend( xQueue, ( void * ) &cValueToPost, xTicksToWait );
   // ... keep posting characters ... this task may block when the queue
   // becomes full.
   cValueToPost = 'c';
   xQueueSend( xQueue, ( void * ) &cValueToPost, xTicksToWait );
}
// ISR that outputs all the characters received on the queue.
void vISR_Routine( void )
{
BaseType_t xTaskWokenByReceive = pdFALSE;
char cRxedChar;
   while( xQueueReceiveFromISR( xQueue, ( void * ) &cRxedChar, &xTaskWokenByReceive) )
   {
    // A character was received.  Output the character now.
    vOutputCharacter( cRxedChar );
    // If removing the character from the queue woke the task that was
    // posting onto the queue cTaskWokenByReceive will have been set to
    // pdTRUE.  No matter how many times this loop iterates only one
    // task will be woken.
   }
   if( cTaskWokenByPost != ( char ) pdFALSE;
   {
    taskYIELD ();
   }
}